Games & XR
Side projects & interests
I enjoy building things people can play with. Here are a few games and XR projects from my background in design, development, and production.
Game · Production
Oasis Blitz
Lead producer
A movement-focused action platformer following a fennec fox across floating desert islands.
Details & links
Lead producer. I coordinated team sprints, production milestones, QA tracking, and design workflows.
View on Steam ↗
Game · Co-op
Tied Together
Design, development, audio & production
A co-op roguelike where a rope connects two players, becoming both a constraint and a weapon.
Details & links
Game and level design, development, audio, and production. My work included rope mechanics, procedural dungeons, and playtesting.
Play in your browser ↗
VR · Meta Quest 2
Cardin’ Gnomes
Design, UI/UX, development & production
A VR tower defense game where thrown cards and gestures turn into spells.
Details & links
Design, UI/UX, development, modeling, and production, including gesture detection, onboarding, and usability research.
Watch gameplay ↗
MR · Meta Quest 3
MR Dental Project
Developer
Exploring dental models and educational case studies through hands-on mixed reality interaction.
Details & links
I developed hand tracking and gesture interactions for selecting and scaling teeth, plus an immersive demonstration of a filling procedure.
Watch the demo ↗